From 92162731e72426097200393f24779064071120cc Mon Sep 17 00:00:00 2001 From: Timothy Pidashev Date: Mon, 13 Jan 2025 12:50:06 -0800 Subject: [PATCH] Update VertSplit; Update README.md --- README.md | 48 ++++++++++++++++++++++++++++++++++++++++++++++-- lua/darkbox.lua | 2 +- 2 files changed, 47 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 0392313..356ff72 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,46 @@ - -A pure-black refresh of the retro-groove aesthetic for modern displays +![Darkbox Theme Preview](.github/darkbox.png) +# 🎨 Darkbox.nvim + +A pure-black refresh of the retro-groove aesthetic for modern displays. Darkbox brings the classic groove style into the modern era with a focus on OLED-friendly pure blacks and carefully selected contrasts. + +## ✨ Features + +- Pure black (#000000) background optimized for OLED displays +- Retro-groove inspired color palette with modern refinements +- Built-in support for tree-sitter + +## 🚀 Installation + +### Using [lazy.nvim](https://github.com/folke/lazy.nvim) + +Add the following to your Neovim configuration: + +```lua +return { + "timmypidashev/darkbox.nvim", + lazy = false, + config = function() + require("darkbox").load() + end +} +``` + +## 📸 Screenshot + +![Screenshot](.github/screenshot.png) + +## 🤝 Contributing + +Contributions are welcome! Feel free to: + +1. Report issues +2. Suggest improvements +3. Create pull requests +4. Share your configurations + +## 📝 License + +MIT License - See [LICENSE](LICENSE) for details + +--- +Made with ♥️ by [timmypidashev](https://github.com/timmypidashev) diff --git a/lua/darkbox.lua b/lua/darkbox.lua index b3157e8..e065724 100644 --- a/lua/darkbox.lua +++ b/lua/darkbox.lua @@ -29,7 +29,7 @@ local function get_groups(colors) CursorLineNr = { fg = colors.yellow }, LineNr = { fg = colors.gray }, SignColumn = { bg = colors.bg }, - VertSplit = { fg = colors.dim_gray }, + VertSplit = { fg = colors.dim_black }, StatusLine = { fg = colors.fg, bg = colors.black }, StatusLineNC = { fg = colors.gray, bg = colors.black }, Visual = { bg = colors.dim_gray },